I remember this was one of Amnesia: The Dark Descent’s first tricks. After an early puzzle, it gave a pulse pounding sound effect, played one distant noise of a monster, and gave you the sneaking tutorial. But players would spend minutes looking around for a monster that wasn’t there.
I remember this was one of Amnesia: The Dark Descent’s first tricks. After an early puzzle, it gave a pulse pounding sound effect, played one distant noise of a monster, and gave you the sneaking tutorial. But players would spend minutes looking around for a monster that wasn’t there.