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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • I think a big part of that, for me at least, is Steam Input plus the trackpads being an actually usable alternative to using a mouse to move a cursor.

    Those two features have made countless games that I never imagined I’d be playing on a controller, let alone a portable device, completely playable.

    Steam Input alone is such a killer feature that I rarely see people talking about. The amount of customization you can do on a game-by-game basis is actually kind of hard to believe.









  • I had to tinker with settings a bit, and don’t recall exactly what I had to do. I remember it being glitchy, and I was able to get rid of it with one of the graphics options. I’m using Chiaki4Deck, which is a fork of Chiaki specifically made for Steam Deck, in case we’re talking about different settings.

    One thing that possibly rings a bell is the window behind the game (the Chiaki app where you pick a console) is still open in the background which could cause flashing and glitching. Have you tried running it in Desktop mode?

    Also, sometimes it doesn’t connect and the only way to get it to try again is by resetting the PS5. Once it’s connected, it works fine.








  • I wish more PlayStation games would allow use of motion controls. I’ve gotten used to enabling it with Steam Deck to actually make fps games playable for me on controller, then when I switch to ps5 and start tilting the controller for precise aiming and nothing happens…

    Steam input, and their customization options for controllers on Steam Deck (or I guess in Steam in general) are incredible, and something I don’t see mentioned nearly enough.