I’m always baffled how US slavers fall for that trap again and again.
I’m always baffled how US slavers fall for that trap again and again.
Eurostuff
I’d love a couple of links for that, some follow-up read, anything.
Retard Units don’t count.
Yes, we’re talking about Amazon workers here. People that are not typical Americans and therefore do not deserve a humane quality of life.
One can see why the US is such a terrorist shithole.
I honestly enjoy your contribution. Perfectly showcases the disregard for people who are judged to not contribute enough to be deserving of a humane quality of living despite performing tasks that need to be done.
A very american look on people.
The US is such a dystopian terrorist shithole, reading about it is like reading about a cartoon villain. Coup this guy, cause a civil war by installing that guy, destabilize entire continents for corporate profits and treat your own fucking citizens like actual bondslaves in a feudal state. Bloody hell, fucking axis of evil for over a hundred years.
I might actually be able to answer that: toxic overcompetetive players can’t be kept out. As soon as a game is of a certain genre, size, design, they flood the game and complain about it being too easy and having no endgame, therefore being dead. Since toxic overcompetetive players dominate all online channels by sheer time spent alone, they raise the impression of being “what gamers want” while actually like being less than 10% of a playerbase.
So far, every single game that started out as casual has become a playground for toxic overcompetetive players over time thanks to this mechanic. Funnily enough, the usual “you can just play something for casual” is usually being used after invading the casual game and demanding it turning more toxic and overcompetetive.
How is it not idiocy to get burned by european labour laws time and time again? Greed makes stupid.