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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Huh, I’m using technology as an escape from woodworking. Lack of space/tools and a few times when I tried to do something the wood was too seasoned (last thing I tried was whittling hoping to do it in my room anytime and not have dust as an issue, cheap folding knife probably didn’t help)

    Well not fully true on the escape part, I just drop things really easy when I run into issues like that. Well that and I haven’t done anything noteworthy with technology or woodworking.


  • insomniac_lemon@kbin.socialtoProgramming@programming.dev...
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    4 months ago

    Yeah, the only language I’ve seen/tried that actually feels right*.

    But for me it falls down when it comes to needing other people and/or the specific engine-level stuff that I want to get started. I was hoping to start out simple with Raylib bindings, but even that I can’t get vertex colors on imported models to work and I tinkered w/my own 2D polygon format but it was too much work for me to finalize.

    My part of the fediverse doesn’t seem to work well for asking niche questions at least, I don’t see much talk on Nim and it doesn’t help that it’s hard to find when people don’t say nim-lang. Also there are 2 replies to you that aren’t federated to where I can see them (and my art threads–lowpoly+vertex colors, for instance plant–aren’t federated to your instance).

    *= That also may be a mix of my issues plus how some people style their code, though.


  • I meant newer than the context I stated (1983). And also ground floor stuff that doesn’t need internet (after install) and doesn’t need a purchase/sign-up. Available by default or not too obscure to get decent voices.

    There might be some half-decent voices somewhere, but it really just doesn’t seem like it’s night-and-day for the ground floor stuff from what I’ve seen. Maybe some vocaloid stuff but even that seems like a chore to do the phonemes manually to get expected pronunciation.



  • It was a streaming site that pulled from a large amount of other sources automatically.

    Funnily enough it didn’t have any discovery features whatsoever (no front page, popular, latest etc), it was just a search bar that took you right into the video so you needed an idea what it is you wanted to see. And I don’t think it was nearly as popular as other sites (like you probably weren’t finding it from search results, as I don’t think it even had the info that’d be grabbed, and probably didn’t even have SEO or anything like that)


  • insomniac_lemon@kbin.socialtoGaming@lemmy.mlI just got a Playdate!
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    4 months ago

    Does it even have touch capability? Though I could see the logic if there is some way to develop in a way that allows easily exporting to both the Playdate and Android.

    Also I’d say a lot of those features are easier had with a Steam controller (or perhaps other gamepad). Granted they are not sold anymore, but I got one in the fire sale and likely a lot of people did as well due to being dirt cheap (PC Gamer says 48 million, 10% of sessions).

    I was originally going to reply to @essell on agreement on cost, but the only real substance was

    1. It’s not really for me for a lot of reasons (I don’t need portability, I don’t like buying things generally+use what I have)
    2. I haven’t worked my way up to real creation yet (due to a lot of problems) but my desired aesthetic is more like these things I’ve made animated 2D eye (note:imgur links only work if opened in a private window for me) or 3D plant with only vertex colors.


  • I tried a cheap pair and my takeaway is that this technology needs a specific amount of contact pressure, and with no mechanism to assure this (do the “name brand” ones have something?) a poor fit means it doesn’t work at all and then if you fiddle with the position you can get something that basically turns your ear canal into a speaker (at least it doesn’t seem like it’s actually going direct, at least for most of the sound).

    Also using a headphone amplifier, loudness normalization is an issue especially as certain content clips while some doesn’t. This one probably directly relates to cost.








  • I backed up all of my own files except the jars apparently (because when you download every one they added up, and I didn’t do that when the servers were at stake). I even had a launcher still logged in but none of the files will download now. Prism is lame (but understandable, I guess) in that it just says “contact microsoft support if you didn’t migrate” or something like that, but you can just copy over accounts.json from polymc to use an offline acct. Though a few mods I’ve tried don’t work (and I feel like mod discoverability might not be the best?).

    Also a small bit not directly in reply to you: I’m pretty sure this is actually the second migration too, at least for accounts that were started on the minecraft website (username–>email login+mojang acct). But of course searches only give info on this one.




  • I would say this falls apart when it gets to physical copies. Used sales, trading, borrowing, watching/playing together, recap videos or long-form reviews etc all can “deprive” value from seller’s immediate perspective (also for some things: DIY, clone recipes, dumpster diving etc). Also I don’t expect a company to have even the ability to determine if a downloader has ownership (especially if the only record is a physical receipt) before firing legal scares at people. It is even more pointless when a product is past its original life cycle.

    Fresh in the box office and before ROI sure, I can see a point (say for the source of a cam rip). But I could also see reviews or comments, spoilers etc to possibly have a greater effect than the cost of 1 ticket.

    Either way I’d say if people have the ability to pay, they will if the product is good and the company/service is respectable. That’s the point here, that paying customers are ultimately screwed over (just as I’m sure most employees/creators not at the very top were, because money). Also unsatisfied customers, lack of demos, lack of agreeable purchase methods/terms (also, too much splitting with subscriptions), lack of ability to give more direct support to creators (rather than publishers) etc.

    That and I don’t think the government should do much to protect the profits of highly successful entertainment companies who have massive budgets on lackluster ideas and underbaked products. The news of being able to trash a nearly-complete movie for a tax writeoff is terrible, for instance.