To be fair, the only reason Godot can’t port to consoles as easily as Unity is for licensing reasons. Console manufacturers don’t want their console build code released as open-source under MIT like Godot is, so that’s all relegated to third-party services/plugins
you state this as fact yet my experience has been that people hate using windows for its UI on handhelds and only tolerate it because everything’s made for it. that’s not a shining point for windows, quite the opposite.
the steam deck surpassed a million devices sold - so while over 50% of people probably still want windows, i wouldn’t say its an “overwhelming” majority. tons of people clearly like valve’s take on linux even despite its limitations