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No mention of DS2, as is tradition.
No mention of DS2, as is tradition.
So we know you’re psycho, but what kind of driver are you?
To him, the toys were just as inanimate and lifeless as the M80s. To take it a step further, if the M80s were also sentient he still wouldn’t know.
Ah gotcha, maybe that was it. I still find the dark souls style combat much smoother and approachable for a beginner to not worry too much about parrying or other mechanics. I made my first playthrough of dark souls without ever learning most of them, just blocking, dodging, and attacking like duels. It felt less dependent on twitchy reflexes and more just repetition and reading the enemies movements. All great games, maybe it just comes down to preference!
I think it’s actually less forgiving on timing, just in terms of parry window number of frames. If I remember correctly, your timing just has to come towards the end of the attack animation (as opposed to FromSoft parrying which is generally closer to the beginning) I think, or I may have those reversed. On top of that though, something like dark souls 1 is much slower paced and the combat feels more give-and-take where Lies of P to me felt like parry, dodge roll for an opening and punish.
I found Lies of P much more challenging than any of the FromSoft games I’ve played. I loved it, don’t get me wrong, but I wouldn’t necessarily recommend it for an easier introduction to the gameplay.
It was in jest. DS2 and Sekiro are still on my desk waiting for me to play so I can’t speak to either. I just know that people seem to treat it like a bastard child.