Whoah you are probably first person i encounter that enjoyed SotS 2. First one was one of the best 4x in history though.
Whoah you are probably first person i encounter that enjoyed SotS 2. First one was one of the best 4x in history though.
Looking at my steam hours Stellaris and Skyrim
Finally, hope its not too late
Polish info about this update was such a word salad that i didn’t even get the most important thing, so maybe someone here knows: are we finally getting mod tools?
Imagine getting new teeth but all of them are wisdom teeth.
That’s an unholy merge of:
I love how copyrights are such a consistent constant hurdle for any new developments are are turning everything they touch into shit.
No, not really. After Starfield released mod scene EXPLODED capital letters, there were hundred new mods every day. However, without proper tools 95% of those mods are very simple reskins and modders got burned out and bored on this fast. Now we are 8 months after release with still no tools and that enthusiasm is largely gone. Part of it will still be back, but the best moment to establish a vibrant mod community has passed.
1.6 mods are also stable now, but of course Bethesda shits out the patches every now and then so you need to downgrade anyway, just to 1.6.
Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It’s absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.
Mostly Elder Scrolls but Fallout now too is basically counting as shelved. And before anyone asks, no, MMO’s aren’t cutting it.
Not surprising. Also fucking Bethesda shelving their own best selling IP lol.
Larion Studios is still doing fine.
Maybe, or maybe not.
They’ve decided
I don’t believe that, half of Baldur success was because it was Baldur and gained massive hype for that. Larian’s credit was delivering to that hype (mostly), but if you were following the development, literally the main fear from fanbase was precisely because it was Larian making that - Divinity 2 was very far from universal acclaim in the niche. And this here look extremely suspicous even if it was just about the next game, but no DLC, no expansions, not to mention that continuing the success is an 1st iron commandment in entire industry, nobody stops doing that unless there is no possibility.
There’s a lot going inside we don’t know because no company would just release such turbulences publicly.
Hell even the super successful Baldur 3 is apparently not successful enough to have further development.
The function of a public company is to create growth for its shareholders…
And that’s fine
Dammit the duality of man
I liked it better than the first one. Imo Mistborn trilogy is second worst Sanderson work after Skyward, and i really like all his books except those two cycles.
Stormlight Archive would be perfect. Btw, both Mistborn and SA settings are part of the same multiverse, and Mistborn even had a less dark 3-book countinuation placed few hundred years later in largely renewed world during the industrial revolution.
Anthem was a warning to actually fucking don’t make yet another generic shooter and instead continue to make RPG games.
The basics are really as simple as the 3 point supply chains in Settlers 1, 30 years ago. Also you can try on easiest difficulty level and set up something like tutorial galaxy with almost no enemies to learn.