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Joined 1 year ago
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Cake day: July 5th, 2023

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  • At least the stuff I’ve seen is more a criticism of the lack of functionality for the Rabbit, esspecially unique functionality or areas where it excels. The fact that it is basically all able to be contained in one app is viewed as evidence of the relative simplicity, and the fact that (as reviews highlighted) a phone provides a better interaction method compared to the dedicated devices just highlights how unnecessary the hardware is.

    Basically, its competing against phones in functionality, but a phone at that price can do everything it can and better, plus so much more. Even worse when considering everyone also already owns a phone and won’t be able to replace with a Rabbit.





  • AI struggles to make a complete, composite product. This is the limit on game creation as it is anyway, not number of assets available to steal/download/buy. There are thousands of options for near-complete games out there that can be easily customized further with the millions of art assets out there as it is.

    Even then, Steam isn’t completely without moderation. It’s been possible to automate the creation of asset flips for a while (and we’ve seen it done plenty of mobile), but Steam makes some effort to remove the lowest quality games and make it ineffective to publish low-quality shovelware. AI is still quite a ways off from being even remotely faster or more effective than just buying a template and filling in the resources with cheap or free assets.









  • Probably my proudest is Crypt of the Necrodancer’s Vow Down. The game is already very difficult, but Vow Down requires beating the game in all-zones mode (rogue-like mode rather than the rogue-lite campaign) with one of the more difficult new-game+ characters, Monk. The basic game is a turn-based, grid-based RPG, with the gimmick being that you have to preform all actions to the beat, while the monsters have their turn between beats. Vow Down adds the catch that any gold, be it dropped by monsters or found in the world, kills you instantly and ends your run. Even ignoring the inherant urge to pick up dropped loot, this means you have to carefully position enemies as you kill them so as not to box yourself in with deadly loot, all while only having a fraction of a second to think per turn.

    This game also has what is probably among the most difficult (while still being fair) achivememts on Steam: Beating the game with the final New Game+ character, Coda, which has the debuffs of every other character combined. According to Steam, 0.3% of players have this achivement, meaning roughly 0.3% of players have cheated in achievements.