Could also be useful because he claims to tape all your controllers. So if you’ve lost some, call up this guy and he’ll locate every controller in your house to bring them all together in a taped mass.
Peekystar
Could also be useful because he claims to tape all your controllers. So if you’ve lost some, call up this guy and he’ll locate every controller in your house to bring them all together in a taped mass.
I’ve started encountering the ad-blocker blocker myself over the past few days, but fortunately it proves to be terrible at its job in my experience, as a small X allows it to be dismissed after 3 or 5 seconds, which is outright better than waiting for the 5 seconds plus load time of a skippable ad, or the many more seconds of an unskippable ad or two. This might be useful for me if they ever decide to remove the ability to dismiss the ad-blocker blocker, though.
Yesterday, the developers of Garry’s Mod, the 2006 Source engine sandbox game, announced on Steam that due to a takedown request from Nintendo, they were removing all the Steam Workshop (i.e; user-generated) content that used Nintendo’s IP. Some originally believed that this was a troll of some sort posing as Nintendo, but this screenshot tweet from Garry Newman, the titular developer of Garry’s Mod, indicates that he’s certain the takedown request is legitimate, and the probably-still-ongoing removal of Nintendo content on the workshop will continue.