Kobolds with a keyboard.

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Joined 1 year ago
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Cake day: June 5th, 2023

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  • The only things I’ve found that just straight up don’t work on the deck are things with draconian anti-cheat (which don’t work on Linux in general, not just the deck), and very old titles that have weirdly restrictive resolutions or control schemes or whathaveyou. Some games require some tweaking (mostly around controls, occasionally changing the Proton version, which is very easy to do within Steam), but generally that’s been minor. The things that don’t work well are typically things you wouldn’t expect to work anyway.

    It’s worth noting that it makes it very easy to remap controls, even for games that don’t natively support controllers or don’t let you remap the controls at all normally. You can also invoke an onscreen keyboard as needed (for e.g. typing names). The controller mapping is very strong; it’s not limited only to single buttons; you can create custom contextual radial menus, for instance, so even games that need many more unique controls than the Deck has buttons work fine with some tweaking. You can also view / download / rate other users’ control mappings for any game that has them, so you don’t even need to do the work yourself.

    It’s a fantastic piece of hardware for gaming. Looks great, feels great. It’s a bit large (won’t fit in a pocket, obviously), but that shouldn’t be a problem for anyone who would reasonably want a handheld gaming PC. It’s not a phone or a Gameboy.

    I was without a desktop PC for a week or so due to a hardware failure, and was able to do everything I needed to do on the Steam Deck (with a USB mouse/keyboard, plugged into a monitor via a dock). So it’s a great piece of hardware even for that.




  • I want a FO or TES game that’s just a modder playground.

    • Build the world, don’t populate it with anything.
    • Divide the world into a grid, let modders submit mods to a central database and register them with the grid squares they alter.
    • Let the game download an assortment of mods (maybe using user-defined tags to preference certain content) that fills out the world, using their grid square registration system to ensure no overlapping / conflicting content.)
    • Let players rate content they play.
    • Reward the modders who made popular content in some way.

    Obviously there’s a lot of glaring problems with this, but in my head, it’d be awesome.