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Android games on Steam Deck.
Android games on Steam Deck.
The OP didn’t mention Proxmox in their post. I’ve been speaking generally, not about any specific OS. For example, Nvidia’s enterprise offerings include a license to use their “GRID” vGPU tech (and the enabled feature flag in the driver).
Why? Product segmentation I suppose. Last I looked, the Virtio project’s efforts were still work-in-progress. The Arch wiki article corroborates that today. Inconsistent behavior across brands and product lines.
I’ve also wanted to do this for a while, but there were always a few too many barriers to actually spin up the project. Here’s just a brain dump of things I’ve seen recently.
vGPUs continue to be behind a license. But there is now vgpu_unlock.
L1T just showed off PCIe “fabric” from Liqid that can switch physical devices between machines.
Turning VMs on and off isn’t as slick as either of the above, but that is doable today. You’ll just have to build all the switching automation yourself. That could just be a shell script running QEMU/libvirt commands, at a minimum.
I play Slay the Spire or Into the Breach on my phone on every flight I take. Both are light on the battery.
Thank you for calling that out. I’m well aware, but appreciate your cautioning.
I’ve seen hallucinations from LLMs at home and at work (where I’ve literally had them transcribe dates like this). They’re still absolutely worth it for their ability to handle unstructured data and the speed of iteration you get – whether they “understand” the task or not.
I know to check my (its) work when it matters, and I can add guard rails and selectively make parts of the process more robust later if need be.
I’d love a browser-embedded LLM that had access to the DOM.
“Highlight all passages that talk about yadda yadda. Remove all other content. Convert the dates to the ISO standard. Put them on a number line chart, labeled by blah.”
That’d be great UX.
I’d ask why they don’t make it optional (I’m not a Brave user) but it seems it was.
Another issue is that Strict mode is used by roughly 0.5% of Brave’s users, with the rest using the default setting, which is the Standard mode.
This low percentage actually makes these users more vulnerable to fingerprinting despite them using the more aggressive blocker, because they constitute a discernible subset of users standing out from the rest.
Given that, I’m inclined to agree with the decision to remove it. Pick your battles and live to fight another day.
There’s some history there, if you didn’t know. Jellyfin is a fork of Emby.
Thank you for calling this aspect out. I’m surprised so many people are overlooking it. I protest YouTube for the same reasons, but I’ve got one more to add.
When they merged Google Music into YouTube, the service became worse. I’d often have music streaming throughout the day over my speakers, but that broke after the merge.
Anytime I watched a video on my phone that had Content ID-recognized music in it (even in the background), they would cut the stream to my speakers because I am only allowed one stream with any music in it at all.
This isn’t the behavior when you use the ad supported service. Only the paid.
Not to mention all the proper features of Google Music that didn’t carry forward.
If you’re struggling to think of a use-case, consider the internet-based services that are commonplace now that weren’t created until infrastructure advanced to the point they were possible, if not “obvious” in retrospect.
My personal hope is that abundant, bidirectional bandwidth and IPv6 adoption, along with cheap SBC appliances and free software like Nextcloud, will usher in an era where the average Joe can feel comfortable self-hosting their family’s digital content, knowing they can access it from anywhere in the world and that it’s safely backed up at each member’s home server.
They ask a bit of trust on that, but their FAQ also has an appeal to reason:
I have privacy concerns over linking my search queries with my credit card. Why should I trust you?
We do not log search queries. Queries you type are never associated with your account. The simple reason is we don’t have any reason to do so, as it would only be a liability for us. We are in the business of selling search results, not user data.
(For the record, I use Kagi)
YouTube is in an advantaged position relative to other sites because they directly serve the ads from the same servers that serve the content. That’s why DNS blocking doesn’t work.
It would take more effort than they currently put in but they could track each user-session closely enough to require that the ad stream complete before the content stream is served.
If that happens, I think the next step in ad blocking would be to accept the ad stream but hide it from the user. Let it play silently in the background if necessary.
That’d mean accepting the extra data transfer but still avoiding the psychic damage.
I have access to Into the Breach and Slay the Spire on Android but not in my Steam library. I’d enjoy first party support in playing them on my Deck.