abobla@lemm.ee to Steam@lemmy.ml · 11 months agoGODOT ussage this weeki.redd.itimagemessage-square111fedilinkarrow-up11.04Karrow-down117
arrow-up11.02Karrow-down1imageGODOT ussage this weeki.redd.itabobla@lemm.ee to Steam@lemmy.ml · 11 months agomessage-square111fedilink
minus-squareDan@artemis.camplinkfedilinkarrow-up77arrow-down1·11 months agohttps://en.wikipedia.org/wiki/Sampling_(statistics) A doubling of usage amongst steam users is probably representative of a large uptake of Godot overall
minus-squareMJBrune@lemmy.worldlinkfedilinkarrow-up19arrow-down2·11 months agoEh, I feel like the sampling is clearly biased toward those who would install a game engine through a service that auto-updates it. (Novices and hobbyists.)
minus-squarederpgon@programming.devlinkfedilinkarrow-up16arrow-down1·11 months agoAnd - thats exactly what that means…? An uptake in GODOT usage would mean novices and newbies are trying it out. Every new user is a newbie.
minus-squareMJBrune@lemmy.worldlinkfedilinkarrow-up2arrow-down1·11 months agoSure but it doesn’t really reflect the studios switching to Godot. I think they are likely switching to unreal.
minus-squarederpgon@programming.devlinkfedilinkarrow-up2·11 months agoOf course it doesn’t, it’s a number that days how many people are running the app, that’s it.
minus-squareMJBrune@lemmy.worldlinkfedilinkarrow-up1arrow-down1·11 months agoYup just pointing that out because some folks aren’t seeing that. Not everything is an argument.
minus-squareCethin@lemmy.ziplinkfedilinkEnglisharrow-up7·11 months agoFor sure an uptick, but who knows by how much? I agree this is useful for showing something, but it’s hard to know what really from this alone.
minus-squareKnusper@feddit.delinkfedilinkarrow-up5·11 months agoI imagine, Godot doesn’t collect usage data on its own. So, this is likely the best data there is…
https://en.wikipedia.org/wiki/Sampling_(statistics)
A doubling of usage amongst steam users is probably representative of a large uptake of Godot overall
Eh, I feel like the sampling is clearly biased toward those who would install a game engine through a service that auto-updates it. (Novices and hobbyists.)
And - thats exactly what that means…? An uptake in GODOT usage would mean novices and newbies are trying it out. Every new user is a newbie.
Sure but it doesn’t really reflect the studios switching to Godot. I think they are likely switching to unreal.
Of course it doesn’t, it’s a number that days how many people are running the app, that’s it.
Yup just pointing that out because some folks aren’t seeing that. Not everything is an argument.
For sure an uptick, but who knows by how much? I agree this is useful for showing something, but it’s hard to know what really from this alone.
I imagine, Godot doesn’t collect usage data on its own. So, this is likely the best data there is…