Title pretty much self-explanatory!
I’m a big fan of TES and Fallout series, obviously excited for Starfield but was wondering how long do you guys think it will take until we see some bug fixes and general QoL mods to make the experience better there.
Was it too long after Skyrim released that the mods started to appear?
The amount of time it’s going to take for mods will depend entirely on how similar it operates to previous games.
If experienced modders look at it and go “Oh, this is just like Skyrim…” or “Yeah, this bit from Fallout will work…” then modding should be pretty fast.
If it’s more different than previous, it will take longer.
There’s no real way to know until it actually comes out.
Probably post-release, but don’t quote me on that
There were mods minutes after Skyrim’s launch. Unless there’s a drastic change in how the games are set up, there are a set of mods that already exist that will work right out of the box if you install them manually. For instance, carry capacity. It’s just been a specific value on the player character (which uses the same ID for several years), so a mod for Skyrim or Fallout 4 or even Oblivion that increases carry capacity to 9999 will likely just work.
The game isn’t even out yet and people are excited for mods that will fix bugs. JFC there’s a reason AAA games these days launch incredibly broken
I think it’s assumed because Bethesda sucks at making games that aren’t riddled with bugs that will never ever be patched out
Have the ever been allowed to hold a game back by a year to polish it before under Zenimax though? I’m sure some will slip though due to the shear size of the game, but I doubt it will be as messy as what we’ve seen in the past.
The mods will come very quickly. I’m sure there will even be a few on launch day. They took a long time to release the creation kit for skyrim which made making mods much more difficult, but the community still put out a lot just using modding tools from previous games.