• max@feddit.nl
    link
    fedilink
    arrow-up
    3
    arrow-down
    1
    ·
    1 year ago

    Exactly. Blame the publisher, not the developer studio here. That’s the case for at least 99% of these kinds of fuckups.

    • Vordus@lemmy.blahaj.zone
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      Especially when it released almost immediately after the new Harebrained Schemes game flopped. Paradox was absolutely not in a position to let a tentpole slip, re: investors.

    • sonals@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      I feel like it couldn’t have been more clear that the publisher caused this. CO has been very communicative in saying that the game wasn’t hitting their performance target, even doing what they could to delay the console release.

      I’m not trying to make excuses, but CO seems like a bunch of devs that really love what they create. Paradox is a bunch of money hungry leeches that couldn’t imagine waiting another day for their dollar.